|Game Title:||Shiren the Wanderer: The Tower of Fortune and the Dice of Fate|
|Platform:||PlayStation Vita (PS Vita)|
|Release Date:||July 26, 2016|
|Genre:||Dungeon Crawler, Roguelike|
|Publisher:||Aksys Games, Spike Chunsoft|
|Unpacked Size:||395 MB|
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is a Dungeon Crawler/Roguelike game published by Aksys Games, Spike Chunsoft released on July 26, 2016 for the PlayStation Vita.
The poster boy of Spike’s Mystery Dungeon series. It’s Shiren the Wanderer.
This is the fifth main game in the Shiren series. Chronology-wise, this is set between Shiren the Wanderer GB2 (Game Boy) and Shiren the Wanderer 3 (Wii/PSP).
After stopping the revival of a demon god in the desert, Shiren and his pal Koopa goes out in search of more adventures. After stopping by a small village, they journey towards the Tower of Fortune after hearing legends of a god that can affect fate itself.
Like the other Mystery Dungeon games, this is a procedurally generated dungeon crawling game where death results in dire consequences.
The layout of the dungeon always changes everytime you go in, which adds some replay value to going through previous dungeons.
Some dungeons have a day/night system added in.
Only at night, Shiren can use some powerful skills given he learns them since the night creatures are more powerful than they are during the daytime.
What sets this game apart is the equipment system. Along with leveling the weapons, you can use Item Synthesis (more like Item Fusion tbh), Upgrades/Fortification, and Resonance.
Equipment Levels are raised with EXP and this affects the rank your weapon is at.
Upgrades are done at a local blacksmith or using certain items. They increase the attack/defense stats of your weapon but your upgrade maximum is limited by your weapon’s rank.
Item Synthesis is throwing items you have on hand to produce better weapons and shields. You’ll get alot of stuff so might as well fuse for the best stuff. To do so, you need Synthesis pots.
Resonance is a equipment buff caused by certain combinations of equipment working well together somehow.